Narrative Design
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       Stardew Valley*A cozy farm sim filled with lovable NPCs. Click through dialogue I wrote for existing characters, concept work done for a new NPC, and original in-game events. 
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       Overwatch*A hero-shooter set in the distant future. Check out the justice-delivering Hero I designed, plus read through some of the ancillary text I crafted for the game. 
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       Baldur's Gate 3*An RPG that exists within the Forgotten Realms universe. Venture forth to discover the flavor text I wrote, a romanceable character designed by me, and more. 
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       GolemA hypothetical side-scrolling adventure game. Dive into documentation that offers an overview of the game’s plot, UI, and more. Come back later for a playable demo! 
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       Witches Get StitchesAn interactive story that is not for the weak of heart. Play as a benevolent, clever, BRAVE hero on a quest to save a treasure trove full of hostages from three EVIL witches. 
*On-Spec
Traditional Fiction
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       Dead Girl WalkingFirst two chapters of an original novel. Follow a girl marked for death and a guardian angel who isn’t quite who he seems. 
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       Pluff MudFlash fiction. Cast your line at the pier, where rot seeps through the creaking planks beneath your feet and into the marsh beyond. 
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       The MachineA scene-building experiment where each sentence must follow its own prompt. Product of a writing workshop. 
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       The SandsA short story based on growing up on the beach — but not the pretty, picturesque kind that tourists spend their summers at. 
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       Martyr MortemFlash fiction (TW: written gore). Step into the bedchamber of a noblewoman dressing for her own execution.